School of Robotics

CURRICULUM

A curriculum that compounds.

Every term builds on the last. By Year 3, students are shipping projects most college freshmen can't.

PHILOSOPHY

Build first. Theory follows.

We don't lecture for 40 minutes and let students 'do' for 5. Every class is hands-on, and theory shows up exactly when it's needed for the build.

PROGRESSION MAP

From first sensor to first AI.

YEAR 1+

Explorer · Ages 7–10

Curiosity, first builds, basic logic.

  • · First circuits
  • · Block coding
  • · Robot kits
YEAR 2+

Builder · Ages 11–14

Robotics, electronics, real code.

  • · Microcontrollers
  • · Python
  • · Sensor projects
YEAR 3+

Engineer · Ages 15–17

AI, mechatronics, capstone projects.

  • · AI + vision
  • · Mechatronics
  • · Capstone build

SAMPLE MODULE

What one term looks like.

WeekTopicBuild
1–2Circuits & microcontroller basicsLED reaction game
3–4SensorsSmart night-light
5–6Motors & motionLine-follower v1
7–8Control logicObstacle avoidance
9–10Wireless controlApp-controlled bot
11–12CapstoneFinal build + showcase

ASSESSMENT

Projects, not tests.

Every student builds a portfolio of working projects. We assess what they shipped, how they solved problems and what they can teach back.

GET STARTED

Book a free demo.

Meet a mentor. Build something in your first class.